Adam Stevens

    TI10 Battle Pass

    Valve / Dota 2

    TI10 Battle Pass

    UI · UX · Branding

    image

    Overview

    Each year leading up to The International Dota 2 Championship, an in-game Battle Pass is released for the next 3 months containing loads of new features, game modes, and cosmetic rewards for players to earn.

    Info

    TI10 Battle Pass Time: 6 months Shipped: May 2020 Team: Simonne Brown, Dhabih Eng, Quentin Smith, Shawn Zabecki, Scott Hudziak

    image
    image

    Branding

    With the Dota 2 Netflix series being worked on at the same time we were able to utilize a lot of material and references from that to inspire where we landed. We wanted to make the tenth International feel special as well by using gold as the primary theme. From there we iterated on various concept art to solidify the final color palette, look, and feel.

    image
    image

    Website

    Approaching the Battle Pass website is always a bit anxiety inducing. This year was no exception. I work in wireframes for a majority of the project as content fluctuates quite a bit throughout the development. Figuring out the order, writing, and art for the team needs to happen as early as possible to give time to iterate or update as we go. I loosely sketched out the concepts for each section then worked with a 2D artist to create the final artwork.

    image
    image
    image
    image
    image
    image

    Aghanim’s Labyrinth

    Custom games is core to Dota 2’s history and presence. Creating Aghnim’s Labyrinth was the largest custom game the team had taken on. Inspired by rogue-like games and dungeon crawlers we had an idea of something that would become one of the most successful custom games Dota 2 had ever made. I lead design of the overall user experience and visual design for the game. The custom type logo was created by the amazing, Claire Hummel.

    image
    image
    image

    Wraith King Arcana

    Arcanas are a highly sought after cosmetic reward in the Battle Pass. I worked on the UI for the mini-game which helps you unlock the second style of the Arcana alongside Dhabih Eng. The mini-game tracked which heroes had been killed by you in a match that you had won as Wraith King. We had a beautifully illustrated Dota 2 map with all the heroes by Andrew Wilson that showed your progress by filling in the dead hero you killed.

    Want to chat? Let’s get in touch.

    Social

    Twitter
    Twitter
    Painting
    Painting
    Linkedin
    Linkedin
    Instagram
    Instagram
    🦶

    Footer

    Row
    Footer rows
    1

    Home About Projects

    2

    Copyright © 2022